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Tianren Luo

Personal Information:

Professor  
Supervisor of Doctorate Candidates  
Supervisor of Master's Candidates  

Research Focus

Virtual Reality

Virtual Reality (VR) is a key technology that uses computers to generate interactive three-dimensional digital environments, enabling users to have an immersive sensory and operational experience. Its core research focuses on how to comprehensively utilize multiple channels such as vision, hearing, touch, and motion perception to construct virtual environments with a sense of presence, interactivity, and real-time feedback capabilities, allowing users to observe, act, and perform tasks in a manner close to the real world. VR research not only focuses on underlying technologies such as graphics rendering, spatial modeling, tracking and positioning, and system implementation, but also emphasizes designing more natural, efficient, comfortable, and safe interaction methods based on user perception, cognition, and behavioral characteristics. With the development of display devices, sensors, artificial intelligence, and network communication technologies, virtual reality has gradually expanded from an early medium primarily for immersive displays to an important platform supporting training simulation, remote collaboration, medical rehabilitation, industrial manufacturing, cultural entertainment, and education, possessing significant scientific value and broad application prospects.